Resource priorities are determined by load order, where archives are loaded when respective plugin is loaded. If it matters, I use windows 11 home and here is the filepath included in the image. LooksMenu Customization Compendium adds hundreds of character customization options to Fallout4. rar) file into there and it doesnt seem to show up in the presets. FO4 Looks Menu Compendium not working : FalloutMods. These require plugin (ESM, ESP or ESL) to load them. Folder for looksmenu presets isnt showing up, I made my own folders and put the. Resource priorities are determined by order of installation (NMM and manual) or order of mod folders in mod managers (Vortex and MO2.)Īrchived files = resource files distributed packed inside BA2 files. Good for character creation files, bad for textures, meshes (etc.), because game needs to load each large file individually. Game needs to also load each of them individually. I console Showlooksmenu Player 1 and its the default. I have ran the game with no mods, then just LM, and nothing is different. I just reinstalled the game, latest version of LM, latest F4SE, everything is updated. Loose files = unpacked from distribution archive as individual files. I have never been able to get looksmenu (LM) to work. Vortex and MO2 use different method, where loose files are actually managed by mod manager and resource priorities take effect according to mod folder order in the manager. It handles them by order of installation, physically placing them under Data folder subfolders and then physically overwriting them if conflicts appear, according to order you install your files. Loos files are one of the reasons why people have moved away from (buggy) NMM. Archive requires plugin to get loaded by the game. Plugins are needed for resource files, if they are distributed inside BA2. They are using loose files, which will win all conflicts against files in BA2 archives. Most of such mods do not use plugins at all.
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